____  _          _ _      _                           
 / ___|| |__   ___| | |    / \   _ __ ___ _ __   __ _  
 \___ \| '_ \ / _ \ | |   / _ \ | '__/ _ \ '_ \ / _` | 
  ___) | | | |  __/ | |  / ___ \| | |  __/ | | | (_| | 
 |____/|_| |_|\___|_|_| /_/   \_\_|  \___|_| |_|\__,_| 


$ ssh shellarena.szentivanyi.dev
== Shell Arena ==
A fast multiplayer card battler playable over SSH with public and private matches.

How to play:
- Open a terminal and run: ssh shellarena.szentivanyi.dev

How it works:
- 2 to 4 players fight in simultaneous rounds.
- Each new round gives every living player 3 energy and 2 cards.
- Unspent energy does not carry over to the next round.
- Armor resets at the start of each round.
- Queue your cards, then end your turn.
- When everyone has ended the turn, the round resolves in order:
  buff -> block -> status -> damage -> poison tick
- Weak is applied before damage in the same round.
- Weak reduces the target's next damage by 2, then drops by 1 at round end.
- Poison damage happens at the end of the round.
- Poison stacks and does not expire on its own.
- After the round log is shown, every living player must press enter to continue.
- Last player alive wins. If nobody survives the round, the match is a draw.
- If round 10 ends with multiple players alive, highest HP wins.

Cards:
- Strike: 6 damage, cost 1
- Heavy Blow: 10 damage, cost 2
- Block: +5 armor, cost 1
- Guard: +8 armor, cost 2
- Draw: +2 cards, cost 1
- Energy: +1 energy, cost 0
- Poison: apply 2 poison, cost 1
- Weak: apply 1 weak, cost 1

Lifetime matches: 1
Players active in the last 30 days: 2
Players active in the last 24 hours: 2

Sponsor slots available: 3
For sponsors: details and contact

Top 10 leaderboard:
RK  NAME     POINTS  WINS  MATCHES
0   andras   10      1     1      
1   bandita  6       0     1      

Recent matches:
ID  TYPE           WINNER  FINISHED        
#2  public ranked  andras  2026-03-28 08:13

Generated at: 2026-03-28 10:38